Chapter 1: Linear Equations in Linear Algebra
1.1 Systems of Linear Equations
1.2 Row Reduction and Echelon Forms
1.3 Vector Equations
1.4 The Matrix Equation Ax=bA \mathbf{x} = \mathbf{b}Ax=b
1.5 Solution Sets of Linear Systems
1.6 Applications of Linear Systems
1.7 Linear Independence
1.8 Introduction to Linear Transformations
1.9 The Matrix of a Linear Transformation
1.10 Linear Models in Business, Science, and Engineering
Chapter 2: Matrix Algebra
2.1 Matrix Operations
2.2 The Inverse of a Matrix
2.3 Characterizations of Invertible Matrices
2.4 Partitioned Matrices
2.5 Matrix Factorizations
2.6 The Leontief Input–Output Model
2.7 Applications to Computer Graphics
2.8 Subspaces of R^n
2.9 Dimension and Rank
Chapter 3: Determinants
3.1 Introduction to Determinants
3.2 Properties of Determinants
3.3 Cramer’s Rule, Volume, and Linear Transformations
Chapter 4: Vector Spaces
4.1 Vector Spaces and Subspaces
4.2 Null Spaces, Column Spaces, and Linear Transformations
4.3 Linearly Independent Sets: Bases
4.4 Coordinate Systems
4.5 The Dimension of a Vector Space
4.6 Rank
4.7 Change of Basis
4.8 Applications to Difference Equations
4.9 Applications to Markov Chains
Chapter 5: Eigenvalues and Eigenvectors
5.1 Eigenvectors and Eigenvalues
5.2 The Characteristic Equation
5.3 Diagonalization
5.4 Eigenvectors and Linear Transformations
5.5 Complex Eigenvalues
5.6 Discrete Dynamical Systems
5.7 Applications to Differential Equations
5.8 Iterative Estimates for Eigenvalues
Chapter 6: Orthogonality and Least Squares
6.1 Inner Product, Length, and Orthogonality
6.2 Orthogonal Sets
6.3 Orthogonal Projections
6.4 The Gram–Schmidt Process
6.5 Least-Squares Problems
6.6 Applications to Linear Models
6.7 Inner Product Spaces
6.8 Applications of Inner Product Spaces
Chapter 7: Symmetric Matrices and Quadratic Forms
7.1 Diagonalization of Symmetric Matrices
7.2 Quadratic Forms
7.3 Constrained Optimization
7.4 The Singular Value Decomposition
7.5 Applications to Image Processing and Statistics
Chapter 8: The Geometry of Vector Spaces
8.1 Affine Combinations
8.2 Affine Independence
8.3 Convex Combinations
8.4 Hyperplanes
8.5 Polytopes
8.6 Curves and Surfaces
Chapter 9: Optimization (Online)
9.1 Matrix Games
9.2 Linear Programming—Geometric Method
9.3 Linear Programming—Simplex Method
9.4 Duality
Chapter 10: Finite-State Markov Chains (Online)
10.1 Introduction and Examples
10.2 The Steady-State Vector and Google’s PageRank
10.3 Communication Classes
10.4 Classification of States and Periodicity
10.5 The Fundamental Matrix
10.6 Markov Chains and Baseball Statistics